Fixed all connecting textures for Minecraft 1.14. Connecting textures would not load without the matchBlocks parameter which was unnecessary in previous versions of Optifine. Removed redundant copy of chiselled quartz texture
1.77 Fixed file names and models so textures appear in 1.14: Stone slab Various quartz blocks Revised: Added backwards compatibility for 1.13 for stone slabs. This means that 1.77 of Firewolf can be used for 1.13 or 1.14 Adjusted water color to light blue with a hint of aqua which is how water used to […]
Made blockstate files compatible with 1.13: Disabled random block rotation for bedrock, dirt, grass, red_sand, sand and stone Fixed randomised bookshelves Fixed rail blockstate files (Use only one file for each slope instead of two) Made optifine files compatible with 1.13: Font now loads correctly (when optifine is installed) All connecting glass textures fixed Fixed […]
Fixed all 3D models to work with Minecraft 1.13 (This took a whole day) Converted some folder and file names to 1.13 naming schema using ResourcePackPorter by JohnTheSecond Notes:Connecting and randomised textures do not work with OptiFine. I am not sure why this is. So connecting glass and randomised bookshelves do not work currently.
Improved Textures: – dirt: better texture. – gravel: smoother. – ores: better lighting. – iron door and trapdoor: made lighter to match new iron block. HD font: – Added d3fin3d’s HD font, you will only see it if you have Optifine installed.
Reduced shading on log textures. Improved diamond, emerald, gold, lapis, redstone, andesite, granite and diorite blocks. New quartz textures (including slabs and stairs). New tall-grass textures. Removed redstone lamp texture.
Remade Textures: – andesite, diorite and granite textures – bedrock – diamond, emerald, gold, lapis, redstone and quartz blocks (quartz pillar and chiseled block left unchanged) – sandstone and red sandstone textures – snow Removed terracotta textures Screenshots Without Shaders: