1.79 Changelog

Oak sign now loads in 1.14 (file rename). Potted cactus model now loads in 1.13 & 1.14 (file rename). Rotated cake 180 degrees so it is eaten from the correct side. Updated cauldron model to new format. Added “f_” to file names for textures associated with custom models. This prevents other resource packs overwriting the […]

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1.77 Changelog

1.77 Fixed file names and models so textures appear in 1.14: Stone slab Various quartz blocks Revised: Added backwards compatibility for 1.13 for stone slabs. This means that 1.77 of Firewolf can be used for 1.13 or 1.14 Adjusted water color to light blue with a hint of aqua which is how water used to […]

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1.76 Changelog

Made blockstate files compatible with 1.13: Disabled random block rotation for bedrock, dirt, grass, red_sand, sand and stone Fixed randomised bookshelves Fixed rail blockstate files (Use only one file for each slope instead of two) Made optifine files compatible with 1.13: Font now loads correctly (when optifine is installed) All connecting glass textures fixed Fixed […]

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1.75 Changelog

Fixed all 3D models to work with Minecraft 1.13 (This took a whole day) Converted some folder and file names to 1.13 naming schema using ResourcePackPorter by JohnTheSecond Notes:Connecting and randomised textures do not work with OptiFine. I am not sure why this is. So connecting glass and randomised bookshelves do not work currently. 5.0 […]

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